OC Rechner
Basis Einstellungen
Forschungen
Basic Unit Construction | |||||||||
Flexible Military Halls | |||||||||
Flexible Spy Halls | |||||||||
Propaganda | |||||||||
Combat Management | |||||||||
Basic Defense Tactics | |||||||||
Basic Offense Tactics | |||||||||
Syndicate Army Training | |||||||||
Improved Weapon Technology | |||||||||
Advanced Unit Construction | |||||||||
Ranger & Marine Training | |||||||||
Better Stocks Protection | |||||||||
Harden Armor | |||||||||
Orbital Defense System | |||||||||
Defense Network | |||||||||
Hightech Unit Construction | |||||||||
Better Space Management | |||||||||
Fog of War | |||||||||
Relentless Assault |
Basic Trade Program | |||||||||
Ranger & Marine Upgrade | |||||||||
Faster Ranger Development | |||||||||
Improved Production Methods | |||||||||
Scientific Advances | |||||||||
Advanced Power Management | |||||||||
Better Ore Mining | |||||||||
Inner Syndicate Energy Saving Program | |||||||||
Inner Syndicate Trade Program | |||||||||
Automatic Land Acquisition | |||||||||
Advanced Building Construction | |||||||||
Greater Land Purchase | |||||||||
Investment Strategies | |||||||||
Cheaper Land Purchase | |||||||||
Inner Syndicate Improved Building Construction | |||||||||
Cheaper Spy Construction | |||||||||
Cheaper Unit Construction | |||||||||
Weapons Licensing | |||||||||
Economic Domination |
Basic Storage System | |||||||||
Spy Web | |||||||||
Stretch Time | |||||||||
Einfuehrung des 36 Stunden Tags für übermotivierte Wissenschaftler | |||||||||
Improved Intelligence | |||||||||
Spy Training | |||||||||
Hacknet | |||||||||
Methodical Development | |||||||||
Increased Dividend Distribution | |||||||||
Partner Lobbying | |||||||||
Intelligence Training | |||||||||
Improved Warehousing | |||||||||
Capacity Augmentation | |||||||||
Inner Syndicate Spy Defense Network | |||||||||
Improved Spylabs | |||||||||
Motivationsprogramm für deprimierte Wissenschaftler | |||||||||
Continuous Training Program | |||||||||
Efficient Space Usage | |||||||||
Faster Spy Regeneration |
Military | |||||||||
+10% AP | +10% VP | ||||||||
Heimkehr | +10% Land | ||||||||
-10% Verluste | -10% Landverlust bei Angriffen | ||||||||
Die Kapazität von Lagerhallen und Hauptquartieren (BF) wird für Militäreinheiten um 1 erhöht. Die Kapazität von Spionageeinrichtungen wird für Spionageeinheiten um 1 erhöht. | |||||||||
Intelligence | |||||||||
+10% Spionagestärke | Spionageverluste | ||||||||
Spione sind um 10% billiger | 10 zusätzliche Spionageaktionen | ||||||||
Investment Strategies | +0,5 IP | ||||||||
Militäreinheiten produzieren 1 Cr pro Tick. | Spione produzieren 1 Cr pro Tick. | ||||||||
Industrial | |||||||||
+20% Produktionsbonus | +20% Trade | ||||||||
-2 h Gebäudebauzeit | -2 h Einheitenbauzeit | ||||||||
-20% Gebäudekosten | Ranger & Marines Upgradet |
Einheiten
BF |
SL |
UIC |
NEB |
NOF |
Marines |
Thiefs
|
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Ranger |
Guardian
|
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Strike Fighter
|
Agents
|
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Wartank
|
Summe Spys
|
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Titan
|
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Summe Units
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Gebäude
Gebäudetyp | vorhanden | ändern | |||||||
Land | 400 ha | ||||||||
Support-Gebäude | |||||||||
Bauhöfe | 0 | 0,0% | |||||||
Unit-Gebäude | |||||||||
Lagerhallen | 0 | 0,0% | |||||||
Hauptquartiere | 0 | 0,0% | |||||||
Spionageeinrichtungen | 0 | 0,0% | |||||||
Kapa Übersicht
Units/ha | Spys/ha |
---|---|
12 | 12 |
Units/Spyhalle | Spys/Spyhalle |
3 | 15 |
Units/ Lagerhalle | Spys/Lagerhalle |
12 | 3 |
Abreißbare Gebäude | 0 |
---|---|
Kaufbare Units | 0 |
Platz Units gesamt (mit OC 150%) | 0 |
Platz Spys gesamt (mit OC 150%) |
0 |
Kosten Neubau | 0 |
Rechner zum Unitkauf
Guthaben
Ressource | Preis |
---|---|
Energie | |
Erz | |
Forschungspunkte |
Verfügbares Lagerguthaben | |
Max. Schulden | |
Nichtauszugebende Cr | |
Summe | 0 |
Grundeinstellungen
Wie viele Units sollen gekauft werden? | |
Dafür benötigte Lagerhallen | 0 |
Abzüglich der vorhandenen Lagerhallen benötigt | 0 |
Unitkauf und 2/1
Baukosten / Preis[%] | ||||
Unit | Max Menge | Preis | optimale Menge | Kosten |
0 | 0 | |||
0 | 0 | |||
Summe | 0 | 0 | ||
Cr über | 0 |
Units | Vorhanden | Nach Kauf | 2/1 Units (off) | 2/1 Units (def) | AP | VP |
---|---|---|---|---|---|---|
Marine | 0 | 0 | 0 | 0 | 0 | |
Ranger | 0 | 0 | 0 | 0 | 0 | |
BUC | 0 | 0 | 0 | 0 | 0 | |
AUC | 0 | 0 | 0 | 0 | 0 | |
HUC | 0 | 0 | 0 | 0 | 0 | |
Syn-Marines | 0 | 0 | 0 | 0 | ||
Syn-Ranger | 0 | 0 | 0 | 0 | ||
Summe | 0 | 0 |